Selasa, 31 Mei 2016

PHILO CHANCE
Philo chance

option chance 

1 = 70% 
2 = 20% 
3 = 7.5% 
4 = 2% 
5 = 0.5% 


status type 

lvl 0-39 pilo stone 

plus_strength ( 7.00% ) = 1 ~ 4 
plus_intelligence ( 7.00% ) = 1 ~ 4 
plus_dexterity ( 7.00% ) = 1 ~ 4 
plus_wisdom ( 7.00% ) = 1 ~ 4 
plus_vitality ( 7.00% ) = 1 ~ 4 
plus_physic_attack ( 5.00% ) = 0.5 ~ 1.5 
plus_physic_defense ( 5.00% ) = 0.5 ~ 1.5 
plus_magic_attack ( 5.00% ) = 0.5 ~ 2.5 
plus_magic_defense ( 5.00% ) = 0.5 ~ 2 
plus_critical_rate ( 5.00% ) = 1 ~ 10 
plus_critical_damage ( 0.00% ) = 0 ~ 0 
plus_accuracy ( 5.00% ) = 1 ~ 5 
plus_evade ( 5.00% ) = 1 ~ 4 
plus_move_speed ( 2.00% ) = 1 ~ 15 
plus_life ( 10.75% ) = 1 ~ 50 
plus_mana ( 10.75% ) = 1 ~ 50 
plus_recovery_life ( 2.00% ) = 1 ~ 3 
plus_recovery_mana ( 2.00% ) = 1 ~ 3 
percent_strength ( 0.00% ) = 0 ~ 0 
percent_intelligence ( 0.00% ) = 0 ~ 0 
percent_dexterity ( 0.00% ) = 0 ~ 0 
percent_wisdom ( 0.00% ) = 0 ~ 0 
percent_vitality ( 0.00% ) = 0 ~ 0 
percent_physic_attack ( 0.00% ) = 0 ~ 0 
percent_physic_defense ( 0.00% ) = 0 ~ 0 
percent_magic_attack ( 0.00% ) = 0 ~ 0 
percent_magic_defense ( 0.00% ) = 0 ~ 0 
percent_critical_rate ( 0.00% ) = 0 ~ 0 
percent_critical_damage ( 1.50% ) = 0.5% ~ 1.5% 
percent_accuracy ( 0.00% ) = 0 ~ 0 
percent_evade ( 0.00% ) = 0 ~ 0 
percent_move_speed ( 1.00% ) = 1% ~ 3% 
percent_life ( 0.00% ) = 0 ~ 0 
percent_mana ( 0.00% ) = 0 ~ 0 
percent_recovery_life ( 0.00% ) = 0 ~ 0 
percent_recovery_mana ( 0.00% ) = 0 ~ 0 

lvl 40 ~ 74 pilo stone 


plus_strength ( 7.00% ) = 2 ~ 7 
plus_intelligence ( 7.00% ) = 2 ~ 7 
plus_dexterity ( 7.00% ) = 2 ~ 7 
plus_wisdom ( 7.00% ) = 2 ~ 7 
plus_vitality ( 7.00% ) = 2 ~ 7 
plus_physic_attack ( 5.00% ) = 0.5 ~ 2.5 
plus_physic_defense ( 5.00% ) = 0.5 ~ 2.5 
plus_magic_attack ( 5.00% ) = 0.5 ~ 3.5 
plus_magic_defense ( 5.00% ) = 0.5 ~ 3 
plus_critical_rate ( 5.00% ) = 3 ~ 15 
plus_critical_damage ( 0.00% ) = 0 ~ 0 
plus_accuracy ( 5.00% ) = 2 ~ 7 
plus_evade ( 5.00% ) = 2 ~ 6 
plus_move_speed ( 2.00% ) = 3 ~ 17 
plus_life ( 10.75% ) = 30 ~ 100 
plus_mana ( 10.75% ) = 30 ~ 100 
plus_recovery_life ( 2.00% ) = 1 ~ 3.5 
plus_recovery_mana ( 2.00% ) = 1 ~ 3.5 
percent_strength ( 0.00% ) = 0 ~ 0 
percent_intelligence ( 0.00% ) = 0 ~ 0 
percent_dexterity ( 0.00% ) = 0 ~ 0 
percent_wisdom ( 0.00% ) = 0 ~ 0 
percent_vitality ( 0.00% ) = 0 ~ 0 
percent_physic_attack ( 0.00% ) = 0 ~ 0 
percent_physic_defense ( 0.00% ) = 0 ~ 0 
percent_magic_attack ( 0.00% ) = 0 ~ 0 
percent_magic_defense ( 0.00% ) = 0 ~ 0 
percent_critical_rate ( 0.00% ) = 0 ~ 0 
percent_critical_damage ( 1.50% ) = 0.5% ~ 2% 
percent_accuracy ( 0.00% ) = 0 ~ 0 
percent_evade ( 0.00% ) = 0 ~ 0 
percent_move_speed ( 1.00% ) = 1% ~ 3% 
percent_life ( 0.00% ) = 0 ~ 0 
percent_mana ( 0.00% ) = 0 ~ 0 
percent_recovery_life ( 0.00% ) = 0 ~ 0 


level 75 ~ 99 


type 

plus_strength ( 7.00% ) = 3 ~ 9.5 
plus_intelligence ( 7.00% ) = 3 ~ 9.5 
plus_dexterity ( 7.00% ) = 3 ~ 9.5 
plus_wisdom ( 7.00% ) = 3 ~ 9.5 
plus_vitality ( 7.00% ) = 3 ~ 9.5 
plus_physic_attack ( 5.00% ) = 0.8 ~ 2.5 
plus_physic_defense ( 5.00% ) = 0.8 ~ 2.5 
plus_magic_attack ( 5.00% ) = 1 ~ 4 
plus_magic_defense ( 5.00% ) = 1 ~ 3.5 
plus_critical_rate ( 5.00% ) = 5 ~ 20 
plus_critical_damage ( 0.00% ) = 0 ~ 0 
plus_accuracy ( 5.00% ) = 2 ~ 7 
plus_evade ( 5.00% ) = 2 ~ 6 
plus_move_speed ( 2.00% ) = 5 ~ 19 
plus_life ( 10.75% ) = 50 ~ 130 
plus_mana ( 10.75% ) = 50 ~ 130 
plus_recovery_life ( 2.00% ) = 1.5 ~ 3.5 
plus_recovery_mana ( 2.00% ) = 1.5 ~ 3.5 
percent_strength ( 0.00% ) = 0 ~ 0 
percent_intelligence ( 0.00% ) = 0 ~ 0 
percent_dexterity ( 0.00% ) = 0 ~ 0 
percent_wisdom ( 0.00% ) = 0 ~ 0 
percent_vitality ( 0.00% ) = 0 ~ 0 
percent_physic_attack ( 0.00% ) = 0 ~ 0 
percent_physic_defense ( 0.00% ) = 0 ~ 0 
percent_magic_attack ( 0.00% ) = 0 ~ 0 
percent_magic_defense ( 0.00% ) = 0 ~ 0 
percent_critical_rate ( 0.00% ) = 0 ~ 0 
percent_critical_damage ( 1.50% ) = 1% ~ 2.5% 
percent_accuracy ( 0.00% ) = 0 ~ 0 
percent_evade ( 0.00% ) = 0 ~ 0 
percent_move_speed ( 1.00% ) = 1.5% ~ 3.5% 
percent_life ( 0.00% ) = 0 ~ 0 
percent_mana ( 0.00% ) = 0 ~ 0 
percent_recovery_life ( 0.00% ) = 0 ~ 0 

level 100 ~ 124 


type 

plus_strength ( 7.00% ) = 4 ~ 11.5 
plus_intelligence ( 7.00% ) = 4 ~ 11.5 
plus_dexterity ( 7.00% ) = 4 ~ 11.5 
plus_wisdom ( 7.00% ) = 4 ~ 11.5 
plus_vitality ( 7.00% ) = 4 ~ 11.5 
plus_physic_attack ( 5.00% ) = 1 ~ 3 
plus_physic_defense ( 5.00% ) = 1 ~ 3 
plus_magic_attack ( 5.00% ) = 1.5 ~ 4 
plus_magic_defense ( 5.00% ) = 2 ~ 4.5 
plus_critical_rate ( 5.00% ) = 7 ~ 23 
plus_critical_damage ( 0.00% ) = 0 ~ 0 
plus_accuracy ( 5.00% ) = 3 ~ 10 
plus_evade ( 5.00% ) = 2 ~ 8 
plus_move_speed ( 2.00% ) = 5 ~ 20 
plus_life ( 10.75% ) = 100 ~ 170 
plus_mana ( 10.75% ) = 100 ~ 170 
plus_recovery_life ( 2.00% ) = 1.5 ~ 3.5 
plus_recovery_mana ( 2.00% ) = 1.5 ~ 3.5 
percent_strength ( 0.00% ) = 0 ~ 0 
percent_intelligence ( 0.00% ) = 0 ~ 0 
percent_dexterity ( 0.00% ) = 0 ~ 0 
percent_wisdom ( 0.00% ) = 0 ~ 0 
percent_vitality ( 0.00% ) = 0 ~ 0 
percent_physic_attack ( 0.00% ) = 0 ~ 0 
percent_physic_defense ( 0.00% ) = 0 ~ 0 
percent_magic_attack ( 0.00% ) = 0 ~ 0 
percent_magic_defense ( 0.00% ) = 0 ~ 0 
percent_critical_rate ( 0.00% ) = 0 ~ 0 
percent_critical_damage ( 1.50% ) = 1% ~ 3% 
percent_accuracy ( 0.00% ) = 0 ~ 0 
percent_evade ( 0.00% ) = 0 ~ 0 
percent_move_speed ( 1.00% ) = 1.5% ~ 4% 
percent_life ( 0.00% ) = 0 ~ 0 
percent_mana ( 0.00% ) = 0 ~ 0 
percent_recovery_life ( 0.00% ) = 0 ~ 0 
percent_recovery_mana ( 0.00% ) = 0 ~ 0

Tidak ada komentar: